I contributed to several levels in the game 'Immortals of Aveum,' which were created using Unreal Engine. These shots are from some of the areas, mainly Seren and the hub world of Luceum.
Published under the EA Originals label and developed by Ascendant Studios, 'Immortals of Aveum' is set in an original fantasy universe brimming with magic, entrenched in conflict, and teetering on the edge of the abyss.
I'd like to express my gratitude to the incredible artists who played a pivotal role in making this collaborative effort a reality. Given the immense scope of the game, countless individuals have contributed their talents, and the following list is by no means exhaustive.
Environment Art Lead:
https://www.artstation.com/julialichtblau
Principle Environment Artist:
https://www.artstation.com/kalebnek
Supporting environment level creation:
https://www.artstation.com/ernietsang
https://www.artstation.com/zephren1
https://www.artstation.com/masonsinkula
Material Art:
https://www.artstation.com/woodrowengle
Lighting:
https://www.artstation.com/ajnelson
Level Design:
https://www.artstation.com/moutrave